Lauren is in her third year at Hunter studying theatrical design and production, as well as arts management. Of her fifteen productions here, this is her first time as a technical director on a
show of this scale. Many thanks to this team for their continued trust and support, and to my mentors for their guidance. Lastly, a special thank you to Danny, my partner in crime, for his dedication to this project, and to our elevator for continually opening doors to new worlds.
Questions from Students
What ideas didn't make the cut for the final design in your space?
There were a number of iterations of designs proposed by our team, each presenting their own challenges or areas of simplicity. The elevator, in particular, was brought to us early on with the hope that it would be possible for rain to fall inside during select moments in the show. We were able to construct a few separate rigs with different rain effects, some with a freefalling downpour over the actors, and other with the water contained in an enclosed plexiglass wall behind them. In the final designs, it was decided that the rain would be reliant on lighting and sound. Though as we felt that the element of real water on stage was important to ground the show in reality, we incorporated flowing water into an operational drinking fountain for the actors to use throughout scenes in the first movement.
What made you want to become a TD?
Among many things, the role of a technical director is to be the problem solver of the team, oftentimes finding solutions for problems that have yet to arise. It also becomes our jobs to interpret the imaginative designs presented by our teams, and find a feasible way to make them a reality. The moments in theatre that I hold onto as an audience member, are those that leave me to question how someone made them happen. I’ve been lucky enough to work with the TDs at Hunter, Jen, Omen, and Dave, on a number of projects and productions where they were able to show me the ropes of the job. Something that particularly interested me in TDing in the Loewe for CoLAB, was that of our production team, I am the only member to have designed in the Loewe Theatre before. Because of that, I was not only able to act as their technical director on this production, but also as a general resource for information about designing in our space specifically.
What was it like working with the other members of your team?
I cannot thank this team enough for their constant innovation and adaptability. There was a learning curve for all of us, shifting our world of theatre into theoretical and virtual formats, but each of these team members took that in stride despite the challenges that arose. Because so many members of our team were new to their positions, we had the unique chance to learn and grow this whole show together. Across the process, we were able to learn both from our mentors and from each other how to better ourselves in our roles and at our craft. That understanding and communication fostered a great sense of collaboration amongst the team, and as a result, we are able to present a production that showcases everyone's unique talents in a cohesive form.
Special thanks to Daniel Chicon-Ramirez for assisting with these renderings.